Dungeon Cat

The dungeon cats were designed using the template of a Distortion cat that invaded the dungeon after an experiment gone wrong. They are mostly present on the labyrinth floor that started as the 3rd but was moved 4th. There are several types, including Coiled cats, Flesh cats, Cloud cats, and Wither cats.

Coiled cats
Coiled cats were named when Cal realized that their jumping was a lot like a spring. Their bones are laced with metal, including their claws and teeth, which gives them incredible piercing ability. This makes them incredible foes for most adventurers who go into the dungeon, as their bones are incredibly hard to break, cut, or shatter.

Flesh cats
Flesh cats were named for their ability to pierce through armor straight to flesh. Their essence allows their claws to summon a something in front of it and that something only affects flesh. This makes them very dangerous against heavily armored foes. Later in the books, they start riding on the back of Cloud cats.

Cloud cats
Cloud cats are named because of their duel affinities for fire and water, and because they can leap 10 meters from a standstill. They achieve this by gliding down through the air like a cloud, and while it's gliding down, it makes virtually no sound. This makes it the perfect stealth cat. It is known later in the books to be used as a mount by the other dungeon cats.

Wither cats
Wither cats were named based entirely off their appearance, and are perhaps the most deadly of the dungeon cats if they can land a hit. The reason for this is because after landing a hit, the wound becomes filled with Infernal essence, preventing it from healing and also possibly trying to climb a Non-Infernal affinity channel.